NAME
zmq_connect - create outgoing connection from socket
SYNOPSIS
int zmq_connect (void '*socket', const char '*endpoint');
DESCRIPTION
The zmq_connect() function connects the 'socket' to an 'endpoint' and then accepts incoming connections on that endpoint.
The 'endpoint' is a string consisting of a 'transport'`://` followed by an 'address'. The 'transport' specifies the underlying protocol to use. The 'address' specifies the transport-specific address to connect to.
0MQ provides the the following transports:
- 'tcp'
-
unicast transport using TCP, see zmq_tcp
- 'ipc'
-
local inter-process communication transport, see zmq_ipc
- 'inproc'
-
local in-process (inter-thread) communication transport, see zmq_inproc
- 'pgm', 'epgm'
-
reliable multicast transport using PGM, see zmq_pgm
- 'vmci'
-
virtual machine communications interface (VMCI), see zmq_vmci
- 'udp'
-
unreliable unicast and multicast using UDP, see zmq_udp
Every 0MQ socket type except 'ZMQ_PAIR' and 'ZMQ_CHANNEL' supports one-to-many and many-to-one semantics. The precise semantics depend on the socket type and are defined in zmq_socket
Note
|
for most transports and socket types the connection is not performed immediately but as needed by 0MQ. Thus a successful call to zmq_connect() does not mean that the connection was or could actually be established. Because of this, for most transports and socket types the order in which a 'server' socket is bound and a 'client' socket is connected to it does not matter. The ZMQ_PAIR and ZMQ_CHANNEL sockets are an exception, as they do not automatically reconnect to endpoints. |
Note
|
following a zmq_connect(), for socket types except for ZMQ_ROUTER, the socket enters its normal 'ready' state. By contrast, following a zmq_bind() alone, the socket enters a 'mute' state in which the socket blocks or drops messages according to the socket type, as defined in zmq_socket A ZMQ_ROUTER socket enters its normal 'ready' state for a specific peer only when handshaking is complete for that peer, which may take an arbitrary time. |
Note
|
for some socket types, multiple connections to the same endpoint don’t really make sense (see https://github.com/zeromq/libzmq/issues/788). For those socket types, any attempt to connect to an already connected endpoint is silently ignored (i.e., returns zero). This behavior applies to ZMQ_DEALER, ZMQ_SUB, ZMQ_PUB, and ZMQ_REQ socket types. |
RETURN VALUE
The zmq_connect() function returns zero if successful. Otherwise it returns
-1
and sets 'errno' to one of the values defined below.
ERRORS
- EINVAL
-
The endpoint supplied is invalid.
- EPROTONOSUPPORT
-
The requested 'transport' protocol is not supported.
- ENOCOMPATPROTO
-
The requested 'transport' protocol is not compatible with the socket type.
- ETERM
-
The 0MQ 'context' associated with the specified 'socket' was terminated.
- ENOTSOCK
-
The provided 'socket' was invalid.
- EMTHREAD
-
No I/O thread is available to accomplish the task.
EXAMPLE
/* Create a ZMQ_SUB socket */ void *socket = zmq_socket (context, ZMQ_SUB); assert (socket); /* Connect it to an in-process transport with the address 'my_publisher' */ int rc = zmq_connect (socket, "inproc://my_publisher"); assert (rc == 0); /* Connect it to the host server001, port 5555 using a TCP transport */ rc = zmq_connect (socket, "tcp://server001:5555"); assert (rc == 0);
SEE ALSO
AUTHORS
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